
Drainer
Can move onto mana and carry mana.

Can move onto mana and carry mana.

Can target any piece exactly two tiles away and push it one tile in any direction.

Attacks two tiles away diagonally. Can target through/over other pieces.

Attacks two tiles away orthoganally. Moves to target location and cannot target through other pieces.

Protects adjacent friendly mons from incoming demon or mystic attacks.

Bring mana to a corner pool to score 1 point. Can be mana moved at the end of your turn.

Bring enemy mana to a corner pool to score 2 points. Cannot be mana moved.

Bring super mana to a corner pool to score 2 points. Returns to center tile if drainer is fainted while holding.

Move onto an item to pick it up. You must choose between either option.

Each turn you have 5 movement points you can use on any mon.

Each turn you have one active ability point you can use on your spirit, demon, or mystic.

Each turn you have one mana move. Select one of your own mana and move it one tiles in any direction. This ends your turn.
Bring mana here to score points. 5 wins the game!